This status effect is a key element of Target Tanks, characters who are outfitted with highly defensive equipment and Flairs. Target is most commonly used to direct damage away from other players and redirect it elsewhere. Target is technically coded as a negative status effect, though unlike most of them it will not be removed by cleansing spells or items, meaning the only way for players to remove the status off themselves is to either inflict the player with Lovable or inflict Target on a different player. The status can only be on one player at a time (inflicting it on a second player will remove it from the first), and will also cancel Lovable if the target was inflicted by it.Since the v2 update, every time a player with target is hit by a single target or centered attack, one stack of Target will be consumed (multi-hit attacks will generally only consume Target if the last hit lands, though there are exceptions where each hit consumes a stack).Spells cast by equipment will also be affected, while spells cast by weather are unaffected. Target redirects all single target attacks to the afflicted player, including attacks that target randomly, and also makes them the main target of all centered attacks.As such, if one has both equipment that grants Lovable on Defend and equipment that grants Target on Defend equipped at once, whichever goes later in the order will prevail. Note that on- Defend statuses are applied in order of weapon, hat, armor, and flairs from left to right.Its icon is a red scope with a big X over it. Target is a neutral status effect introduced in Epic Battle Fantasy 5 that only affects players.
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